Doom (PrBoom Ray Traced) playthrough Part 2

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Published on ● Video Link: https://www.youtube.com/watch?v=gtHu7EpPJv8



Doom
Game:
Doom (1993)
Category:
Let's Play
Duration: 2:00:52
40 views
2


What a day. Some amusing bits here and there, the secret level for episode 2 looks beautiful - at least in the second room - in Ray Tracing. But that level really helps show the problems that Ray Tracing in Doom faces. The first room has no natural light sources. So it's mostly dark other than a mysterious glowing spot in the middle of the room. Half the map is spectacular, half the map is useless. Doom just wasn't natively made for it.

That doesn't mean it CAN'T be done. People could use this engine and make absolutely AMAZING levels with it, using the lighting tricks that it provides. But the maps would need to be built FOR this engine to work right. It's doable, but it means all the old stuff isn't going to work right.

We also ran into an issue to day where the game let me save while dead, and wouldn't even let me just respawn at the beginning of the level with the pistol (the normal behavior of Doom). So I had to cheat to get back to the level, and then decided that since the game screwed me, I'd cheat my weapons back. Also, looked for the secret exit - probably on the wrong map - and didn't find it. It's been too long since I played the original Doom, at least beyond the first episode. -- Watch live at https://www.twitch.tv/the_nametag

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There are 1,054 views in 13 videos for Doom. The game makes up over 1 day of published video on his channel, making up less than 0.86% of the total overall content for Doom on Nametag's YouTube channel.