DOOM Ray Traced - Episode 3 Inferno - Doom is bathed in the red light of hell thanks to ray tracing
Episode 1: https://www.youtube.com/watch?v=knPByqDLLsc
Episode 2: https://www.youtube.com/watch?v=ZVs38y6kS0A
(English below) Gameplay completo del tercer episodio de Doom, Inferno, con el motor PrBoom: Ray Traced de sultim-t. Completo así mi playthrough o longplay de los 3 episodios originales de Doom con este source port que dota de iluminación avanzada al histórico juego de id Software de 1993 gracias al trazado de rayos. Al igual que en los dos anteriores, muestro todos los secretos. Juego con una RTX 4090.
PrBoom: Ray Traced: https://github.com/sultim-t/prboom-plus-rt/releases
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Complete gameplay of the third episode of Doom, Inferno, with the PrBoom: Ray Traced engine by sultim-t, and I complete my playthrough or longplay of the 3 original episodes of Doom with this source port that gives advanced lighting to the historical game of id Software from 1993 thanks to ray tracing. As in the previous two, I show all the secrets. I play with a RTX 4090.
PrBoom: Ray Traced: https://github.com/sultim-t/prboom-plus-rt/releases
00:00:00 Hell Keep
00:02:55 Slough of Despair
00:09:35 Pandemonium
00:17:59 House of Pain
00:29:55 Unholy Cathedral
00:41:16 Mt. Erebus
00:52:03 Warrens (secret level)
00:58:20 Gate to Limbo
01:05:03 Dis
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