Doom Wads/Mods #508:10 Sectors Part II

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https://www.doomworld.com/idgames/levels/doom2/Ports/megawads/10secto2 Sometimes you never really expect to walk into sequels of wads when you do the original one, and with 10 Sectors being tackled in the past it didnt' really seem like a megwad to get a sequel but yet here it is, having read on the doom wiki about additional maps that became 10 Sectors Part II.

Released on January 13th 2001, 10 Sectors Part II is a 32 map megawad that contains the other 27 entries of the 10 Sectors contest along with 5 maps selected by Linguica to make a full megawad. The megawad like the first has no storyline and again is about mappers showcasing talent while being limited to exactly 10 sectors and any additional time to bugfix and polish up.

Somewhat rougher than the first megawad, 10 Sectors Parts II does sway between maps that are very ugly and playable and maps that are.. ok but have terrible balance or shockingly bad errors like no ammo for the plasma gun despite a plasma gun being placed in the map, Its a relic from nearly 22 years ago and its alright though I can see back then there was a limit on how community projects could be made prior to Community Chest.







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