DRL (Doom the Roguelike) - Everyman Diamond Badge (Clearing Angel of Humanity on UV as a conqueror)
This was played in version 0.9.9.8a of DRL, also formerly known as Doom The Roguelike. The music and sounds are modded in by me (mainly taking music from 3DO Doom, Doom 2, SIGIL, the No Rest For The Living midi pack, and the Master Levels midi pack, and sounds from Playstation Doom/Doom 64 and PSX Doom CE). I can provide the source for any song used in the comments upon request.
To get the Everyman Diamond badge, you have to clear the Angel of Humanity challenge, which reduces your max HP down to 10 instead of the usual 50 (in addition to nerfing Ironman and the Marine's HP boost to give only +2 max HP), while also doing so on Ultra-Violence difficulty and as a conqueror (which means clearing every special level). When it comes to handling Angel of Humanity, you have two main ways to handle your build; one is you try to never get hit, playing as evasively and carefully as possible, but given how enemy dense the levels can get on UV, the chances of you managing to never get hit by something that will instant kill you over 24 floors, in addition to all the special levels, are very slim, especially without the reliably strong offense you would have in Angel of Max Carnage. The other build you can try is, counterintuitively, an extreme tanking build; you might risk lacking the speed or offense to handle some tough situations, and with such low HP you can never just stand there tanking everything, but it does give you a lot more margin for error. With those considerations, I decided to go the tanking route with Survivalist, which was significantly improved in 0.9.9.8 by the Marine gaining an inherent 20% resistance to fire/acid/plasma damage, in addition to Ironman being buffed to give +10% resistances to bullet/shrapnel/melee damage per level, and Survivalist getting doubled healing from small medkits and health globes.
When it comes to trait order, I open with Ironman, as while the extra 2 max HP is very little (4 when boosted), it does still make a difference in ensuring you don't get killed in one or two hits, and more importantly, the +10% physical resistances is quite helpful in the early game, allowing you take 1 less point of damage against most attacks. I then take Badass, as with it letting you retain boosted health to 150%, effectively gave me 21 max HP with how health globes will often get you over 100% with such low HP, overall significantly improving my margin of error. I then deviate from Survivalist's prereqs to go for two levels of Finesse and two levels of Whizkid; Finesse is very helpful in general for improving offense, safety, and increasing the reliability of corner shooting, but more important with being needed to get Whizkid, as assembling Cerberus Armor is critical, in addition to improving other equipment to make up for the lack of power and speed. Once that is done, it's finishing Survivalist with getting two levels of Tough As Nails and a second level of Ironman, and once I get Survivalist, i become a hell of a lot more durable, being able to actually tank stuff in Cerberus Armor. I then take the second level of Badass to effectively make my max HP 32, my health isn't looking so fragile anymore. After that it's the final level of Finesse, then Ironman for farther durability, then a level of Brute to make Unholy Cathedral not take so long, then one more level of Ironman, and finally I take one more level of Brute to make killing Carmack with the Scythe easier.
For my commentary on each level, I'll post it in the comments, as it is too large for the description.
Follow me on Twitter here / theomegatyrant
0:00 Intro
0:10 Phobos Base Entry
1:18 Floor 2 (Phobos level 2)
5:05 Hell's Arena
9:38 Floor 3 (Phobos level 3)
13:44 Floor 4 (Phobos level 4)
21:49 Floor 5 (Phobos level 5)
23:30 The Chained Court
28:48 Floor 6 (Phobos level 6)
32:20 Floor 7 (Phobos level 7)
41:22 Phobos Lab
50:16 Phobos Anomaly
55:10 Floor 9 (Deimos level 1)
1:00:26 Hell's Armory
1:08:02 Floor 10 (Deimos level 2)
1:12:09 Floor 11 (Deimos level 3)
1:20:38 The Wall
1:25:26 Floor 12 (Deimos level 4)
1:34:44 Abyssal Plains
1:44:34 Floor 13 (Deimos level 5)
1:52:36 Floor 14 (Deimos level 6)
1:59:40 Spider's Lair
2:03:34 Floor 15 (Deimos level 7)
2:08:18 Tower Of Babel
2:09:26 Floor 17 (Hell level 1)
2:16:36 House Of Pain
2:31:02 Floor 18 (Hell level 2)
2:36:28 Floor 19 (Hell level 3)
2:42:27 Unholy Cathedral
2:51:59 Floor 20 (Hell level 4)
2:56:42 Limbo
3:02:39 Floor 21 (Hell level 5)
3:07:34 Floor 22 (Hell level 6)
3:10:01 Mt. Erebus
3:15:45 Floor 23 (Hell level 7)
3:21:18 Dis
3:21:41 Hell Fortress
3:22:21 Ending
Other Videos By Omega Tyrant
Other Statistics
Doom: The Roguelike Statistics For Omega Tyrant
Omega Tyrant currently has 37,723 views spread across 14 videos for Doom: The Roguelike. His channel published less than an hour of Doom: The Roguelike content, less than 0.98% of the total video content that Omega Tyrant has uploaded to YouTube.