DRL (Doom the Roguelike) - Eagerness Angelic Badge (Clear AoI + AoRA on Nightmare! with 90+% kills)
This was played in version 0.9.9.8a of DRL, also formerly known as Doom The Roguelike. The music and sounds are modded in by me, with most of the music used being from the TNT midi pack. The music for the special levels that aren't from DRL itself nor from the TNT midi pack are from Ultimate Doom, Doom 2, 3DO Doom, SIGIL, the No Rest For The Living midi pack, and the Master Levels midi pack. The new sounds are from Playstation Doom/Doom 64 and PSX Doom CE. I can provide the source for any song used in the comments upon request. Angel of Impatience forces you to immediately use any consumable item on pickup, thus preventing you from putting them in your inventory for later use, while Angel of Red Alert sets a nuke on every floor that will explode after five minutes of ingame time has passed (instant killing you unless you are invulnerable at the moment the nuke goes off).
In DRL since version 0.9.9.7, there are 17 Angelic Badges, the highest tier badges available. Of those 17 badges, 7 have never been verifiably won by any player since 0.9.9.7's release back in 2013, which are; UAC Angelic (beat the standard game on Nightmare with no damage), Demonic Angelic (beat standard N! with 100% kills and no damage), Speedrun Angelic (beat standard N! in under 4 minutes), Pacifist Angelic (beat Archangel of Pacifism with only one enemy dying, which must be the Spider Mastermind), Inquisitor Angelic (beat Angel of Purity + Angel of Red Alert on N!), Eagerness Angelic (beat Angel of Impatience + Angel of Red Alert on N! with 90+% kills) and Masochist Angelic (beat Archangel of Masochism on N!). Of those 7, the formermost 4 have been deemed by DRL's community as outright impossible without cheating, and the lattermost is considered possible though extremely extremely difficult. The middle 2, Inquisitor and Eagerness Angelic, while not intrinsically impossible like the aforementioned 4, were thought to be so absurdly difficult that they were bordering on impossibility, so me and another player named Icy have been proposing to easen their requirements alongside the unwinnable 4.
Then the first beta version of 0.9.9.9 dropped, which made some big changes to Nightmare in response to most players finding it unfun and avoiding the difficulty altogether; these changes are enemies will not respawn in your vision, respawns do not drop their inventory (and so cannot be farmed for ammo), and most importantly, respawns no longer count towards the kill percentage. These changes still don't make the unwinnable 4 humanly viable, and don't affect Inquisitor Angelic much, but they are significant for Eagerness Angelic; the main reason it was thought borderline impossible is the fact that the time limit of AoRA makes meticulous corpse disposal unfeasible and so all the respawns would inevitably prevent you from maintaining such a high kill percentage of 90%, thus allowing you to ignore them entirely and not have them affect your kill percentage makes the badge a whole lot more viable. There was still concern that requiring 90% kills, in conjunction with the restraints of AoI (which most importantly prevents you from carrying medkits to heal on demand), was still too much, but to be sure if the badge still needed nerfing, I tested getting it in the beta (as well as tested Inquisitor Angelic), and was able to win it. However when looking at the winning mortem and calculating the kill % with respawns factored, it came out to... over 90%... so I would have still won the badge even without the aforementioned kill % change with respawns, meaning this badge was very possible all along. Since 0.9.9.9's official release is still likely a ways off and wanting to claim this badge first in an official version, I decided to go boot up the official release of 0.9.9.8 and win the badge officially.
See the comments for my commentary on this particular run, as I can't fit it in the description.
For more of my DRL runs, go see this playlist • DRL (Doom The Roguelike) runs
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0:00 Intro
0:16 Phobos Base Entry
1:10 Floor 2 (Phobos level 2)
4:02 Hell's Arena
5:10 Floors 3 to 5 (Phobos levels 3 to 5)
13:33 The Chained Court
16:21 Floors 6 to 7 (Phobos levels 6 to 7)
23:28 Phobos Anomaly
25:43 Floor 9 (Deimos level 1)
29:01 Deimos Lab
33:24 Floors 10 to 11 (Deimos levels 2 to 3)
45:05 The Wall
47:35 Floor 12 (Deimos level 4)
50:29 City of Skulls
54:48 Floors 13 to 15 (Deimos levels 5 to 7)
1:12:12 Tower Of Babel
1:12:45 Floors 17 to 19 (Hell levels 1 to 3)
1:22:25 Unholy Cathedral
1:23:26 Floors 20 to 23 (Hell levels 4 to 7)
1:39:18 Dis
1:39:34 Ending
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