[Dungeon Defenders II] Mastery IV - Liferoot Forest (5 Stars)
Game: Dungeon Defenders II
Port: PC
Mastery Diff: M4
Map: Liferoot Forest
This map looks bad from the affixes. However, this map goes from difficult to easy with the answer to one question: Do you have Mystics and Lavamancers? If the answer is Yes, you have just found the easiest map in the Tracking the Wyvern chapter for Mastery IV (and the most fun too).
5 STAR REQUIREMENTS
====================
- Survive all 5 waves
- You cannot have any Hero Deaths
- You cannot build any Blockades
- You cannot repair any Defenses
- Do all the above in 1 run
PLAN
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Because of the lack of Blockades, your best hope of impeding the advance of your enemies is to use Obelisks on the side lanes and a Volcano in the middle (you will have to let the Quab fall) and back them up with Proton Beams and Frostbite Towers to slow down the non-Snooki. Make sure enemies cannot slip through your psuedo-blockades. The Volcano's projectiles cannot pierce Geode barriers, so you must destroy them first if you want it to assist you on offense. The Obelisks have map wide range, apply helpful ailments with Smite and a max appeasement Mystic will turn ALL Obelisks into devastating Flamethrowers. If you don't got enough Obelisks or Volcanos, you will need to Totem a barrier piercing defense or hold that line yourself.
Like in Mastery III, a combination of barrier piercing towers (Flamethrower, Serpent's Coil, Sand Viper, Ramsters) mixed in with auras, nodes and traps can handle most to all opposition. You will need some extra elbow grease for the Snooki.
If you are playing a Mystic, you get the added bonus of moving an Obelisk around to double up the Flamethrowers. Just make sure the lane that the Obelisk was in is clear and if enemies come, put it back quickly.
Because of the Quab being sacrificed, you will need some Anti-Air Defenses for the middle. You might not need Anti-Air defense for the Eastern Lane as they merge with the Ground forces, but the Geodes might give them protection from Anti-Air defenses. You may want to consider a barrier piercing tower for Anti-Air on this lane.
Although Snooki are Slowproof, they aren't Stunproof or Freezeproof. Various Stun shards and skills can pacify them long enough for you or other defenses to dispatch them. The Mystic's Call to Madness and petrifying other enemies can cause them to hack at each other.
If a Defense is in the Red zone, immediately get involved and upgrade it. If the defense is max tier and is in red again, sell and replace it. You will need every defense you can muster to survive this ordeal.
When traversing the map, watch your step and watch what you fight! All it takes for you to be in a bad situation is to fall off the map or a bunch of Kobolds exploding in your face.
On Wave 3, one of the lanes will have 20 Kobolds rushing alongside them. On Wave 4, one of the lanes will have 3 Witherbeasts travel alongside other units. Wave 5 will have a large amount of Snooki, a Witherbeast and possibly Gnash the Flame Lance (a boss Snooki who can ignite defenses on hit). Your hero(es) must slay Snooki, Kobolds, Witherbeasts and Geodes as top priority by any means necessary. Crowd Control will be essential to slow down and contain Snooki and their assistance.
HYPER SHARD RECOMMENDATION
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Hyper Destruction - Any tower that is either facing bosses or handling multiple lanes or a specific one that is in most or all lanes.
Vicious Strikes - Anything that benefits from the increased range. Auras, Traps or Weapon Manufacturer benefit from this. You can also attach this to your Frostbite Towers to have more reach with your slowing effects.
Radiant Critical Power - The hero you will be most active with. Fight near your auras, traps and nodes or use ranged near your towers to take full effect of this.
Explosive Shielding Guard - Whichever Blockade will benefit from the Shielding and Explosive effects. Preferably one that is in multiple lanes. Mine would have been Spike Blockades or World Trees.
CHARACTERS
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Kasuti - Mystic (AP DPS, Obelisk)
Apophis - Mystic (AP DPS, Obelisk, Serpent's Coil)
Arohongui - Lavamancer (Hero DPS, Volcano)
Etanaru - Monk (AP DPS, Skyguard Tower)
Lezard Valeth - Apprentice (AP DPS, Frostbite Tower)
Cinnamon - Series EV2 (AP DPS, Proton Beam, Weapon Manufacturer)
Mishera - Adept (AP DPS, Earthshatter Tower)
Jenocres - Abyss Lord (AP DPS, Ramsters)
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