Dungeons & Drogans: Session XXIX - Part 3

Channel:
Subscribers:
703,000
Published on ● Video Link: https://www.youtube.com/watch?v=Cs8YLVEZG7g



Duration: 17:44
234 views
7


Dungeons & Drogans is the recorded adventures of a D&D gaming group. No script, no fixed dice- just genuine gaming entertainment.

There is no video, so feel free to surf the net while you listen.

---

Session XXIX - Part 3 Summary:

The slime slaps Autumn down to 4 hp.

Win'tyr grabs Coltaine and starts dragging him out of the room.

Round 4 begins. Coltaine is down, and will die in 2 rounds unless the acid stops burning him.

Acid burns Autumn down to -1 HP. She fails her first death save.

Coltaine is burned down to -13; one more round and he's dead. Coltaine saves against the acid, but fails his first death save.

Rekoj knocks the slime back against the far wall with his Thundering Ram Assault.

Win'tyr drags Coltaine out of the room.

Zook stabilizes Autumn.

Round 5 begins.

The slime slaps Zook down to 18/35 HP.

Rekoj starts dragging Autumn out of the room.

Win'tyr stabilizes Coltaine.

Acid burns Zook down to 13 HP.

Zook calls upon his second wind, healing to 21/35 HP.

Round 6 begins.

Zook is slapped down to 10 HP.

Rekoj keeps dragging Autumn to safety.

Win'tyr closes one of the two doors.

Acid burns Zook down to 5 hp.

Zook flees the room and saves versus the acid.

Round 7 begins.

The slime is climbing the stairs, approaching the doorway.

Rekoj pulls Autumn out of the room.

Win'tyr closes the door, with the slime just 5 feet away, then hears it thud against the double-doors. The bronze doors shake, and clumps of moss that were attached to the door drop to the ground.

The session ends.

---

Visit the D&D Digest, a repository of articles for players and DMs alike, and the home of Dungeons & Drogans and D&D Quick Tips.

www.dnd-d.com







Tags:
D&D
dungeons & drogans
keep on the shadowfell
dungeons & dragons
dungeons
dragons
drogans
keep
shadowfell
session
scalelabs
scalelab network
scalelab
scalelabnetwork