DXGL 0.5.11 - MM8BDM Software Renderer, pixel-doubled using new scaling options
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Published on ● Video Link: https://www.youtube.com/watch?v=keGAH_EoIKA
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MM8BDM V5B - Downloadable at https://cutstuff.net/mm8bdm/
NOTICE: DirectDraw support (vid_forceddraw) will be removed from GZDoom soon. When this happens, DXGL will no longer be able to modify graphics settings.
Playing the first level of MM8BDM Single Player campaign in the software renderer, vid_forceddraw set to true and DXGL set to 2x postprocess scaling, nearest filter.
This feature is called "1st pass" scaling in DXGL 0.5.11 but will become in a later version part of a postprocessing pass.
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DXGL
MM8BDM
v5b
0.5.11
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