Dynamic Unity3D Navmesh for 3D game

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Published on ● Video Link: https://www.youtube.com/watch?v=hRrX2YEKFgM



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Was hacking the new Navmesh Surface to go on different angles. Generating the mesh on the fly for my enemy fighter so they can navigate around complex scenery. Works ok, but not really the way I wanted. Just posting this for others to see. Maybe someone will figure it out.







Tags:
gamedev
badgerheadgames
unity