3D Navmesh A* AI prototyping
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Published on ● Video Link: https://www.youtube.com/watch?v=QTBfQsJmXbA
After trying to hack Unity's navmesh to work in 3D I decided to try to roll something myself. So this is just the start of it, generating the nodes in a map. Will need to figure out ways to optimize it even on the generation side if I want things to be dynamic...
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gamedev
badgerheadgames
unity
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