Easy Input Management in GameMaker

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Have you ever tried to implement things such as alternate key bindings or player hotswapping in GameMaker and found it to be a lot of work? Look no further than Juju Adams' Input!

Scribble can be found here:
https://github.com/JujuAdams/Input

Example on Github:
https://github.com/DragoniteSpam-GameMaker-Tutorials/TutorialInput

GameMaker Studio 2.3 playlist:
https://www.youtube.com/playlist?list=PL_hT--4HOvrfuDcYrTufdpgwoALAczPR2
GameMaker 3D playlist:
https://www.youtube.com/playlist?list=PL_hT--4HOvrcML9uqHe4fwBVTm650Vy3V

0:00 Introduction
1:31 Adding Input to your project
3:56 Setting up your player verbs
8:15 Using basic Input checkers
9:47 Alternate bindings for verbs
14:46 Gamepad binding
19:02 Seamless keyboard/mouse and gamepad detection
20:08 You should try to keep Input up to date
21:47 No Input is not a significant performance drain, and why you shouldn't be worrying about what fps_real has to say in general
24:13 The end, for now

#GameMaker
#GameMakerInput
- - - - -
I've now made that Patreon:
https://www.patreon.com/wizardragon
That promised social media link spam.
https://twitter.com/DragoniteSpam
Transition / idle music is by my old friend Kamex:
https://www.youtube.com/user/GreatGabite/about

Rate, comment, subscribe, watch more, enjoy!







Tags:
DragoniteSpam
game maker
game maker input
game maker keyboard mouse
game maker gamepad
game maker input library
game maker input manager