ECO just put out a game update 9.3 with new Tailoring, Rent for Housing and Vehicles, optimization improvements, changes to game balance, bug fixes and, and a host of other ECO Game modifications. I review the latest ECO game news and features. The government and economic systems also expanded to accommodate the changes to rent, and the open sandbox builder aspect of the game allows Oil Refining / Oil Refiners and Butchery /Butchers to interact with Tailoring / Tailors. Many of the changes may alter how players approach ECO gameplay, and may influence skill specialty choices, and how to get skill points!
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