Elden Ring - Reborn
Yes, another overhaul, that we will take a look at. I have looked at this earlier and followed it, I hope you also will enjoy it.
ELDEN RING REBORN OVERVIEW
○ Many Changes to the world, including NPC placements, grace placements object placements, item placements, enemy placements, enemy and boss drops, shortcuts and new progression routes, terrain changes and more. ( WIP, mostly just the beginning of the game affected by this.)
○ Many changes to Weapon projectiles.
○ Large scale overhaul to spells, ranging from improvements, repurposes, and total overhauls. Balanced % based FP regen system added. The more FP total you have, the faster the regen.
○ Big changes for talismans, adding big improvements to all and new abilities to some.
○ Universal ashes of war, catalysts and affinities.
○ Bows reworked, adding a unique and very viable feel to the lacking bow combat. (crossbows partially included)
○ Special Arrows added that are much more powerful and satisfying to use.
○ All new starting classes based on factions of magic and playstyles. Lots of personality and lore friendly.
○ Significant changes to stat system and leveling system.
○ Overhaul of status effects and how they function.
○ Various changes to balancing in enemies and bosses, to try to keep the game challenging.
○ Detailed Descriptions, courtesy of user Dziggy.
○ Optional auto material and item pickup, instant rune recovery, no stat requirements for anything, map in combat and many other convenient changes.
Much more already here for you to experience, and so much more yet to come.
New updates will go live every Friday in the evening hours!
https://www.nexusmods.com/eldenring/mods/2202
#Eldenring #Livestream #MrGeeBee
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