Elden Ring: Shadow of the Erdtree - 100% Walkthrough Part 17: Romina, Saint of the Bud
Divine Beast Dancing Lion
Romina, Saint of the Bud
Shadow of the Erdtree is a story expansion for Elden Ring - an action RPG from 2022. The add-on was developed by the Japanese studio FromSoftware, the authors of the base title. The project was headed by Hidetaka Miyazaki - the father of the Souls series and the soulslike subgenre.
Shadow of the Erdtree takes the player beyond the Lands Between known from Elden Ring. This time we visit the Shadow Realm, a place directly related to death, obscured by the Golden Tree, which is the ultimate goal of the "base game", "cleansed in a forgotten battle" and "burned by Messmer's fire". It was right here that the goddess Marika first set foot when she left her homeland, the world of Numens. Miquella - a demigod, the eternally childlike son of Marika and Radagon, and brother of Malenia, also went to this area hidden under a huge veil. His presence literally permeates the Lands Between, even though his spirit has left this realm.
Only the body, the cocoon, was left, which was stolen from the Holy Tree of Miquella by Mohga, who desired to elevate its owner to divinity, and then marry them. However, this goal could not be achieved because Miquella's body did not respond. Nonetheless, this is done within the Shadow of the Erdtree add-on, when the player interacts with it in Mohgwyn's palace, which requires the prior defeat of Mohg, Lord of Blood, and Starscourge Radahn.
Following "Miquella's path", we discover why the demigod went to the Shadow Realm, as well as his role in his plan. At the same time, we learn about the history of this region and the importance it plays for the Lands Between and the Crucible, as well as delve into the history of the aforementioned Messmer the Impaler. Importantly, the events in which we participate in Shadow of the Erdtree take place parallel to those from Elden Ring. They're not in the past or in the future - and they have no bearing on the plot of the base game as such, including its ending.
The Shadow Realm is an unexpectedly vast and - unlike the Lands Between - very vertical area. The player begins the adventure in the Gravesite Plain and then travels to four other regions. These are: Southern Shore (its edge is often mentioned in the "base game" as the Cerulean Coast), Scadu Altus, Ancient Ruins of Rauh and The Abyss which a great gorge, "in whose depths extends a dense forest, to which even sunlight does not reach".
In terms of gameplay Elden Ring: Shadow of the Erdtree does not differ significantly from what the "base game" offers. The player embodies a self-created protagonist and explores vast, open areas, side dungeons (so-called catacombs) and highly complex main locations, fighting with "ordinary" enemies and powerful bosses. Every defeated enemy provides the hero with runes, which serve as both currency and experience points.
In Elden Ring: Shadow of the Erdtree we can encounter over 40 bosses (the base game gave us 168 of them). The vast majority of them are optional. There are only a dozen or so strictly plot-related "bosses". Following the main storyline of the expansion we can participate in spectacular boss battles with such enemies as Divine Beast Dancing Lion, Rellana Twin Moon Knight and the aforementioned Messmer the Impaler.
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