End of the Line - Before Beta Preview
Remember this map?... because I did...
I am going to be honest here... the past couple of days I have been finishing it up... since for what ever reason I just stopped working on it a ways back... glad I picked it up again :)...
As you can see... it is NOT bug free... it does have some issues, issues I am going to address before giving out the beta to anyone...
- The supply layout really is stupid... just take my word on this
- Some areas still need the collisions to be reworked... you should of seen the broken section of the bridge and the concrete barriers before I took some drastic measures to change them... they were ball busters...
- The whole scaffolding abomination in the middle will be trashed and reworked into something that doesn't suck... hopefully also helping with the frame rate issue...
- More detailing...
- Proper music functions... Most of you probably noticed the music that was besides the Tank music... I plan on having that as level music... this won't be a difficult fix at all... but it is something I have to do with he vpk itself... so that will have to wait...
(Song is called "Fallout Equestria: Murky # 7; Slavers" by Theraclese for those that are wondering)
So much to do... but you guys can see the basic principal of this map... Zombies can only come from one side, while death is on the far side of the other... so basically it is hold the line... and depending on how it end up... I might add in something special depending on some factors...
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