Exploring Caves and Building Bases - Life and Death in the The Forest
Surviving in the Forest is hard business. After a fun plane landing, I find myself looking to meet some new cannibal friends and build a new base. All go terribly.
About the Forest (From Wikipedia)
The Forest is a first-person open world-survival video game developed by Canadian company Endnight Games for Microsoft Windows and PlayStation 4. The game takes place on a heavily forested peninsula apparently in British Columbia, Canada where the player character and a young child are the survivors of a plane crash. The game features nonlinear gameplay, with no set missions or quests, empowering the player to make their own decisions for survival. Early reviews for the pre-alpha version were highly positive. The game was first released in early access in May 2014, with the final version set to be released in 2018.
In The Forest, the player must survive on a forested peninsula after a plane crash, during which a "cannibal" is seen taking the player's son away. The player survives by creating shelter, weapons, and other survival tools. Inhabiting the island, along with various woodland creatures, are a tribe of nocturnal, cannibalistic mutants who dwell in villages on the surface and in deep caves beneath the peninsula. While they are not necessarily always hostile to the player, their usual behavior is aggressive, especially during the night. However, the developers want players to question whether the island's cannibalistic tribe is the enemy of the player, or vice versa. For example, when first encountering the player, the cannibals may hesitate to attack and instead observe the player from a distance, attempt to communicate with the player through effigies, and send patrols around the player's base camp. In combat, they regularly attempt to protect one another from injury, remove torches, surround the player, hide behind cover, drag wounded tribesmen to safety, keep their distance, use tactical decisions, not overextend into unknown territory, and occasionally surrender out of fear. They are also afraid of fire, and will sometimes refrain from approaching the player if there is a campfire or torch nearby. Though there are no set missions, there is an optional conclusion to the game.[4] As the player progresses through the game and explores the caves underneath the forest surface, he will encounter increasingly bizarre mutations, including deformed babies and mutants with several extra appendages.
The game features a day/night cycle, with the player able to build a shelter and traps, hunt animals and collect supplies during the day, and defend themselves against the mutants by night.
As the lone survivor of a passenger jet crash, you find yourself in a mysterious forest battling to stay alive against a society of cannibalistic mutants.
From Steam:
Build, explore, survive in this terrifying first person survival horror simulator.
Key alpha features
Enter a living, breathing world, where every tree and plant can be chopped down. Below ground explore a vast network of caves and underground lakes.
Chop down trees to build a camp, or start a fire to keep warm. Scavenge food to keep yourself from starving.
Build a small shelter or a large ocean side fortress. Lay traps and defences to keep a safe perimeter.
Explore and build during the day. Defend your base at night. Craft weapons and tools. Bunker down during the evening or bring the fight directly to the enemy.
Defend yourself against a clan of genetic mutant enemies that have beliefs, families, morals and that appear almost human.
Use stealth to evade enemies, or engage them directly with crude weapons built from sticks and stones.
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