Joining the Mages Guild, Under Saarthal Quest - Apocalypse, Ordinator, No Fast Travel Mods

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At long last, I make it to Winterhold where I'm given a small test to join the College of Mages. Once accepted, I'm sent to Saarthal where I get myself involved in some deep magic.

Playing Vanilla Skyrim with the following mods:

Book of Silence
Believable Hair
Apocalypse
High Quality Eyes
No More Blocky Faces
Noble Skyrim Mod
Ordinator
Realistic Water Two
Rustic Clothing
Skylight ENB
Ultimate HD Fire Effects

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Come join the channel for daily livestreams of your favorite games. Features a positive community, clean chat, and lots of fun times. Also streaming at Twitch at VegetarianZombee.

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From The Unofficial Elder Scrolls Pages
http://en.uesp.net/wiki/Skyrim:Under_Saarthal

Meeting at Saarthal

This quest automatically starts at the end of First Lessons, when Tolfdir suggests that visiting the ruins of Saarthal would be an excellent opportunity to learn more about the "various applications of magic throughout history". Saarthal's location is added to your map (if you have not yet discovered it yourself), and Tolfdir and the other College of Winterhold students will start travelling there. They walk the entire distance, meaning that it is easily possible to travel to Saarthal more quickly than any of your companions. It takes them at least four in-game hours to make the trip, longer if they have to deal with multiple enemies (however, all of the students are given protected status at the start of the quest, meaning they are not at risk of being killed along the way). If you are trying to find them en route, they walk from the College into the town of Winterhold, then turn onto a path that leads west from behind the Jarl's Longhouse. You may find it convenient to do another quest in between First Lessons and Under Saarthal, instead of waiting at the ruins for Tolfdir to show up.

When Tolfdir arrives at Saarthal, you can advance the quest by selecting the dialogue option, "I'm ready. Let's go." At that point, the door to Saarthal unlocks and you can enter. You can select the "I'm ready" dialogue before Tolfdir actually gets all the way to the entrance — the dialogue option becomes available at the top of the stairs leading down into the excavation pit (at the same point where you are first told that you have discovered Saarthal). You do not need to wait for the other students before proceeding with the quest; any missing students will appear as soon as you enter Saarthal.

If you choose to delay before proceeding with this quest, Tolfdir and the students will stand around outside Saarthal, indefinitely. Tolfdir will still offer services, including selling Alteration spell books, without triggering the quest.

The Elder Scrolls V: Skyrim is an open world action role-playing video game developed by Bethesda Game Studios and published by Bethesda Softworks. It is the fifth main installment in The Elder Scrolls series, following The Elder Scrolls IV: Oblivion, and was released worldwide for Microsoft Windows, PlayStation 3 and Xbox 360 on November 11, 2011.

The game's main story revolves around the player character and their quest to defeat Alduin the World-Eater, a dragon who is prophesied to destroy the world. The game is set two hundred years after the events of Oblivion, and takes place in the fictional province of Skyrim. Over the course of the game, the player completes quests and develops the character by improving skills. The game continues the open world tradition of its predecessors by allowing the player to travel anywhere in the game world at any time, and to ignore or postpone the main storyline indefinitely.

About Skyrim

Skyrim was developed using the Creation Engine, rebuilt specifically for the game. The team opted for a unique and more diverse game world than Oblivion's Imperial Province of Cyrodiil, which game director and executive producer Todd Howard considered less interesting by comparison. The game was released to critical acclaim, with reviewers particularly mentioning the character development and setting, and is considered to be one of the greatest video games of all time. However, it nonetheless received some criticism, particularly for its numerous technical issues present at launch. The game shipped over seven million copies to retailers within the first week of its release, and sold over 30 million copies across all platforms.

Three downloadable content (DLC) add-ons were released—Dawnguard, Hearthfire and Dragonborn—which were repackaged into The Elder Scrolls V: Skyrim – Legendary Edition, which was released in June 2013. The Elder Scrolls V: Skyrim – Special Edition, a remastered version of the game, was released for Windows, Xbox One and PlayStation 4 in October 2016, which includes all three DLC expansions and a graphical upgrade, along with additional features such as modding capabilities on consoles. Versions for the Nintendo Switch and PlayStation VR were released on November 17, 2017.




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