Exploring the AI of Command & Conquer | AI and Games #53
25 years after its release, Command & Conquer returns to PC gaming in a newly remastered collection comprised of both Tiberian Dawn and Red Alert. But in addition, the source code of the remaster has been released to the public. So in this episode, we dive in and find out how these seminal RTS titles handled strategic AI.
Chapters
[00:00] Introduction
[01:30] Command & Conquer & RTS Games
[04:58] Understanding the Codebase
[08:44] Pathfinding
[12:15] Missions for Micro
[15:25] Strategies in the Macro
[20:25] Red Alert AI
[23:07] Speed Round
[27:13] Closing
Check out the source code of Command and Conquer on GitHub:
https://github.com/electronicarts/CnC_Remastered_Collection
Ars Technica's video on pathfinding in Tiberian Sun:
https://www.youtube.com/watch?v=S-VAL7Epn3o
NoClip's Command & Conquer Remastered documentary:
http://www.youtube.com/watch?v=7MUDQYWk6qY
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Command & Conquer Statistics For AI and Games
AI and Games presently has 84,998 views for Command & Conquer across 1 video, and less than an hour worth of Command & Conquer videos were uploaded to his channel. This makes up 1.11% of the content that AI and Games has uploaded to YouTube.