How Traffic Works in Cities: Skylines | AI and Games #54

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Cities: Skylines
Game:
Duration: 17:26
136,342 views
6,680


Managing individual citizen behaviour in city-building games is an incredibly daunting task. Enabling a semblance of realism whilst ensuring performance is no small feat. Let's explore how this is achieved in Colossal Order's 'Cities: Skylines' and how traffic simulations are managed across vast cityscapes.

This episode was voted for by my crowdfunding supporters on Patreon:
http://www.patreon.com/ai_and_games

Chapters
[00:00] Intro
[00:46] City-Building Simulators
[04:11] Understanding Citizens
[06:50] The Road Network
[08:02] How Citizens Travel
[12:24] Traffic Simulation
[15:55] Closing

This episode was recorded using the following Cities: Skylines maps and mods available on Steam Workshop:

'Manhattan New York' by sMario91
https://steamcommunity.com/sharedfiles/filedetails/?id=425202082

'Wien / Vienna - Austria Real' by Pedasus
https://steamcommunity.com/sharedfiles/filedetails/?id=409107116

'First Person Camera' by tony56a
https://steamcommunity.com/sharedfiles/filedetails/?id=650805785

'Cinematic Camera Extended' by Boogieman Sam
https://steamcommunity.com/sharedfiles/filedetails/?id=785528371

'Loading Screen Mod' by thale5
https://steamcommunity.com/sharedfiles/filedetails/?id=667342976

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Other Statistics

Cities: Skylines Statistics For AI and Games

AI and Games presently has 136,342 views for Cities: Skylines across 1 video, and less than an hour worth of Cities: Skylines videos were uploaded to his channel. This is less than 0.67% of the total video content that AI and Games has uploaded to YouTube.