Players name selection UI in Unreal Engine 5 with Narrative
Title: Players name selection UI in Unreal Engine 5 with Narrative
Discover the limitless possibilities of narrative design in Unreal Engine 5 with my latest tutorial. I'll guide you through the creation of a Narrative plugin mod that introduces custom variables, allowing you to personalize your game's dialogue, making every interaction unique. Elevate your storytelling with this game-changing modding tutorial!
I really hope you enjoy it. Thank you!
My Specs:
OS:
Manjaro Linux
CPU:
Intel Core i7-4790K @ 4.00GHz
GPU:
Nvidea Geforce RTX 3090 24GB
RAM:
16GB
Headphones:
Audio Technica ATH-M50X
Mic:
Audio Technica AT2020
DAC:
Behringer UMC22
Keyboard:
Keychron Q3 QMK with Krome Keycaps - Pudding rainbow kanji-hiragana caps
Mouse:
Logitech G403
Chapters:
0:00 - Intro
0:28 - The plan
1:09 - Init setup
2:12 - Dialogue setup
3:04 - Using the name
3:42 - Storing name
4:34 - String Variables
6:32 - First test
7:00 - Random response
8:30 - Random test
9:05 - Patreon
9:15 - Pausing dialogue
9:37 - Name widget
12:05 - Name widget code
14:02 - Spawning the UI
15:49 - UI test
16:08 - Final tweaks
17:29 - Result
17:56 - Outro
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