[Factorio] FFF #390 - 雜訊表達 & 地圖生成 | 異星工廠 | Space Age | Noise expressions 2.0
玩家要購已久到底Factorio地圖係點生成
背後原理原來同善用雜訊有關?
今次內容非常專業
如有理解錯誤請留言指出
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其他平台搵我吹水/交流:
POE: /global 852 korean
Discord/TG/更多平台: https://bio.link/hfok
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呢條片相關資訊:
https://www.factorio.com/blog/post/fff-390
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支持下我:
Nexus: https://www.nexus.gg/hfok
ko-fi: https://ko-fi.com/hfokyt
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Time Stamp:
00:00 臨時行程
01:15 "表達"部份
04:34 "雜訊"部份
07:42 雜訊表達
09:13 雜訊工具
12:57 C++ 地圖生成
15:50 Lua 格式問題
16:47 未來改善
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聽講呢堆 Tag 會對個Channel 有幫助:
#廣東話 #factorio #異星工廠 #香港異星工廠 #异星工厂 #異星工廠翻譯 #异星工厂机器人 #異星工廠香港 #factorio香港 #異星工廠翻譯 #Factorio2.0
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