Factorio | New Hope Mission 2 | part 1 - Base Reparing | | Let's Play - Gameplay - walkthrough
Repair Base in Mission 2 of Factorio after a savage attack from the bitters, Frist we need to repair the base then fight them of Bitters and prepare for future exploration to find the abandon Iron and Copper mines.
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Welcome everybody! To Let's Play Factorio ! Part 1, of Mission 2, I have arrive at the distress signal source only to find out the base is wreck, survivals dead and Bitters bases all over the place. Frist Things frist we need to repair the Base and put every production back to order before we even think about future expansion. This is also that one mission in Factorio where the peace time ends and we need to think fast.
This base is completely wreck, we gonna salvage what we can and put it to use. For start we need power, I took some power pools, mines and transport belts from my previous base.
This base have limited supply of copper and iron but steady source of coal. That’s something not to worry about in mission 2. This destroyed base is in three parts in total, the Main pro-duction center, the power generators and mines. First we gonna build some coal miners and check the power source as the Base is not getting any.
After repair the power polls I found that the boilers are destroyed, This base had before two lines of power, I scraped one of the lines and put it all in to one line. There are also solar power generators here but they won’t be any use during night. The previous owners of this base had Laser turrets here a high advance weapon in Factorio, with unlimited ammunition, there only problem is power. Laser turrets need a lot of power in order to shoot, I don’t think I will be able to supply them with steam power. After setting right the boiler line along with steam engines to power back the base I moved the laser turrets closer to the enemy base. Just in case.
Now we need to fix the furnaces. There are is a separated source of coal, copper and iron here. All goes in to one production line. I like to use this layout a lot in Factorio along in cam-paign missions and sandbox. two furnaces and between them three transport belts. One with copper, one with iron and coal in the middle. Also this base had the improved furnaces, there are three in total in Factorio the last one been a electric furnace. Now that the basic raw materials are been smelt in to plates we need science!
Set off for start the red science bottles for future use, we already have four laboratorys so we gonna put them in to use. In Factorio there are, in total, four science, red, green, blue and purple. All of them need the right layout otherwise You gonna get stuck.
A simple production line with red science, copper plates from one line goes to a belt with iron gears and then in to red science production assembly just like in the first mission of Factorio. With that out of the way start to research basics of railroads.
But first I need green science…
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► Let's Play Subnautica: https://www.youtube.com/playlist?list=PLGVUY_eDbXvDYRYMpYQmlIB5aXwxECVFc
► Let's Play Valhalla Hills: https://www.youtube.com/playlist?list=PLGVUY_eDbXvBoOZ-U5dIgBilyrohzYvaF
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Outro song " Stepping Along the Sky " was made by teknoaxe https://www.youtube.com/watch?v=SjTaMqGnvSs
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