There was some discussion on /r/factorio about oil processing builds, inspired by this video: https://www.youtube.com/watch?v=7HCQdENNGdA That video has a lot of great analysis, but the approach is a bit complex for my liking.
In this video, I'll show how I set up circuit-controlled cracking in my oil processing area to ensure I always have the products I need (provided there's enough crude oil) without getting bogged down by storage of the products I don't need.
This is my first crack at doing a full-on tutorial on this channel, so let me know what you think!
Factorio is a base-building/strategy/puzzle game (kind of hard to quickly sum up) developed by Wube Software in the Czech Republic. It's currently in alpha, and available in early access (along with a free demo) at www.factorio.com.
At present, rjhelms has 23,384 views spread across 9 videos for Factorio, and about 3 hours worth of Factorio videos were uploaded to his channel. This is 8.06% of the total watchable video on rjhelms's YouTube channel.