Fallout 4 Explosives Only - Part 32: A Matter of Courser - Fallout 4 Let's Play
Fallout 4 Explosives Only continues as we go Courser hunting in the Commonwealth.
After spending some time tracking the Courser signal, we find ourselves inside Greenetech Genetics, where it seems there's been a battle between the Courser and some unfortunate Gunners.
Try as they might, the Gunners just can't hold off the oncoming storm that is Betty Boom. Their cause isn't helped by some of the most inept and unobservant individuals ever to walk the Commonwealth.
But what happens when we meet our Courser target? Is there respectable chit-chat or is it a full on fight?
Also, why are the Gunners hiding in toilets? Why do they seem to eat rat poison? And why do they ALL wear white pants?
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Graphics designed by Penge in The Geek Cupboard.
Additional audio:
Music to Delight Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0/
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