Fallout 76 Isn't Dead Yet, But The Clock Is Ticking
It's a tough spot for Bethesda Game Studios – either revamp the whole experience (which itself will be tough) or scrap Fallout 76's current concepts, leaving future consumers distrustful. I don't know what could have possibly guaranteed the success of Fallout 76. But if the various developers under Bethesda Softworks had targeted their core audience, providing a compelling role-playing experience (even if it did have online support) with minimal issues, who's to say if things wouldn't have been different? Fallout 76 isn't dead yet but the clock is ticking on its relevance in today's crowded games-as-a-service space.
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