Fantasy Maiden Wars: Complete Box ~ Playthrough #24 (Normal+ Diff, No Commentary)

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Published on ● Video Link: https://www.youtube.com/watch?v=DgJxeqSHnGw



Category:
Let's Play
Duration: 55:23
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2


Timestamps:
0:00 - Start
3:11 - Stage 48: Watatsuki's Spell Card
54:35 - After stage menu

Stage translations were taken from the Akurase Wiki:
https://akurasu.net/wiki/Gensou_Shoujo_Wars_Complete_Box/Flow_Chart

Crashing down the moon leaves us in front to one of the strongest bosses in the game, Yorihime Watatsuki. We're only gonna talk about this stage on this video because I actually choice a mid-level difficulty (not the hardest) and it still took me some time and even did some wrong approaches against her. So what does Yorihime have that makes me think she's one of the strongest bosses in the game?

Stage 48 opens up really similar to the last stage, but all the bunnies are on the south and you'll need to defeat the boss, Yorihime herself, to finish the stage, with EX condition only requiring you to capture at least 3 spellcard (not all of them). When the stage begins you're given a choice; the first choice simply gives 20 power at the start, while the 2nd choice also gives 20 more power but triggers another set of choices. On this 2nd one, it would describe how powerful you want Yorihime to be in fighting her: First one is the weakest, Second one is mid-level and the third one being the hardest with her full powers. I opted to select just mid-level because I'm not super confident with how I handle my team yet and I don't want to take forever on the hardest difficulty.

As mentioned, there's so much Moon Rabbits on the map so you'll want to prioritize them first before engaging to Yorihime. Yorihime will not move for a couple of turns so you have some time to clean the rabbits, but I personally think it wouldn't be enough, so prepare to have some defense when there's some Rabbits still being alive.
After a few turns, Yorihime will start approaching your units and what does she have? She Miko L9, Pow Limit+, Instinct L6, Predict L2 and 2 new abilities: Extreme which reduces the damage she takes, increases her accuracy and evasion when she's 130 power and above, and Double Act which gives her 2 moves for each turn! That's right, Yorihime is a powerhouse in such early level of the game and she does not take threats lightly. Her sheer health, stats, abilities and damage should be taken cautious at all times, especially during her spellcards. Since this is the only stage, let's break her down:

- She starts the battle with a danmaku field that reduces your movement by 2, so once she gets close to someone, getting them away from her is difficult.
- Her first spellcard increases her damage by 1200 if it hits.
- Second spellcard (arguably one of her hardest if not the hardest) ignores ALL range attacks, meaning only melee attacks will be able to damage her. I recommend to bomb this part once at most (save the 2nd bomb for her final spellcard) properly to get out of it quickly. Yorihime's evasion and damage means you'll be constantly burning SP here which you don't want if it takes too long.
- Third spellcard gives her +3 movement, allows her to get pass through units (no more blocking) and allows her to cap accuracy beyond 100%, where anything beyond 100% is converted to damage. Her attacks during this spellcard is absolutely lethal outside of tanks, so you want to bait her to weak units that Meiling/Tanks can support defend at least twice for her attacks and have them healed up by Mystia and Daiyousei. Use grit/flash if your units has it.
- Her fourth and last spellcard is supposedly a MAP, but it's bugged so she doesn't actually use it. By this, she basically only has +1 turn (total of 3 now) and +40 stats. You can consider this weaker than her 3rd spellcard but remember, it seems that way cause the MAP her bugged which is lethal with 3 turns if anything.

From this, do not take Yorihime very lightly! She's very powerful especially if you did not take her weakest form, and can quickly destroy you if you're unprepared. You could use support attack here but I don't have it at high levels so I didn't manage to use it a lot here, but with proper planning and careful approach, it's possible. You can also use daunt (-10 power) on her to disable her Extreme, which gives her a lot of tankiness.

After this, the talks did not end well forcing us evacuate away from the moon!




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Fantasy Maiden Wars
Fantasy Maiden Wars Complete Box
Gensou Shoujo Taisen
Playthrough
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