Fantasy Zone II (System 16 arcade) aka "Fantasy Zone II DX" playthrough! (PS2 ROM in Final Burn Neo)
Playing through M2 Co. Ltd.'s remake/remix of the Sega Master System Game Fantasy Zone II: The Tears of Opa-Opa for Sega's System 16 arcade hardware; their System 16 version was the centerpiece of "Sega Ages 2500 Series Vol.33: Fantasy Zone Complete Collection" for PS2. I bought and dumped FZCC from a jailbroken PS3, extracted the ROMs (of which there are a ton, including loads of Sega console Phantasy Star, Monster World, Space Harrier, etc games not accessible through the PS2 collection's menus) by following the directions here
https://github.com/farmerbb/RED-Proje...
and ran the resulting Fantasy Zone II System 16 aka "Fantasy Zone II DX" ROM in the emulator Final Burn Neo in Windows--making shameless use of plenty of save states. ; D
My shmup playlist: • smbhax's Shoot-'Em-Up adventures!
0:00 - start
4:02 - playthrough start
18:37 - failed to figure out how to use WEAPON 3 bombs 'p'
29:23 - figured out how to use WEAPON 3 'pp'
54:39 - boss rush
1:18:07 - wrap!
The game is cute at the start and the controls are really responsive, but my enjoyment went downhill after the first few stages.
The respawning guard enemies around the motherships become more relentless than fun, enemies gradually get a shot type that is really fast AND really hard to see--that's just not great design--and the last few bosses aren't too cool, either. = P
Took me a while how to use the big "3" bombs, like it seemed like it was implying there was a third button for using those but nope, finally figured out you just hold the button down for a while and watch the meter charge up in the upper right corner. Those aren't really that useful, but the whole weapon system, mostly taken from the original Fantasy Zone, with the powered-up shots costing permanent $ but wearing off in seconds, is not great. Heck there was apparently some kind of permanent shot upgrade in the Master System version, according to the FAQ for that, but I didn't find anything like that here. AND if you let yourself die--instead of save-scumming relentlessly like I did, since there are no continues anyway--with your next life you start in a shop, but later things like the Triple Bomb aren't available, so you're kind of hosed.
8/11/24
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