Fastest Turnaround from Static Mesh to Fully Animated Character | Blender-Character Creator Pipeline

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https://www.reallusion.com/character-creator/
In this video, 3D Generalist Peter Alexander (aka Mythcons) demonstrates how to take a static 3D character model, rig it in Blender, and endow it with full personality using the new features in Character Creator 4. Thanks to the full compatibility offered with iClone Face Puppet and LIVE FACE motion tracking features, Peter shows how enjoyable the animation process can be in iClone 8 with this very “Blender-friendly” pipeline.

00:25 INTRO: Select a 3D character model of your choice
00:56 STEP 1: Blender Character Rigging
07:14 STEP 2: Auto Import Meta-Rigged Character to Character Creator 4
08:28 STEP 3: Adding Facial Rigs in Character Creator 4
09:35 STEP 4: Batch Import Facial Morphs from Blender FBX
14:11 STEP 5: Check Animation in Character Creator and iClone
18:30 Animation Demo in iClone 8 : Tips and morph comparison (normal vs exaggerated)

Character Creator 4 (CC4) is a full character creation solution for designers to easily generate, import, and customize stylized or realistic character assets for use with iClone, Maya, Blender, Unreal Engine, Unity, Daz 3D, 3ds Max, or any other 3D tool. CC4 connects industry-leading pipelines with one system for 3D character generation, animation rig, asset management, look-dev rendering, and interactive design.

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Learn about Character Creator: https://www.reallusion.com/character-creator/default.html
Learn about iClone animations: http://www.reallusion.com/iclone/default.html

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✦ONLINE HELP
TUTORIALS: https://courses.reallusion.com/home/character-creator
MANUAL: https://manual.reallusion.com/Character-Creator-4/Content/ENU/4.0/01_Welcome/Welcome.htm

#charactercreator #iclone #blender




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