Fata Deum - The Good, Bad & Evil! God Simulation games are back! Early Access Gameplay preview
The new God Sim game is finally ready for an Early Access release on Steam on the 15th of September so here is my full preview of what you can expect to be playing in Fata Deum, developed by 42 Bits Entertainment. Obviously it would not be a god simulation game if it didn’t have well… gods. Here you find yourself on a huge island with numerous smaller islands surrounding it, and a vast unexplored landscape covered in forests and dotted with human settlements and different resources. God Powers spend mana earned from followers in temples, while miracles and wonders are one shot used for great effects.
🛒 Steam store link: hhttps://store.steampowered.com/app/1330360/Fata_Deum__The_God_Sim/
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Chapters
0:00 A new God Sim?
0:58 Features in Early Access?
1:30 Gods and Story?
3:45 Converting followers
4:19 Islands and Settlements
4:52 The imp sidekick
5:21 Powers and Miracles
6:07 Hand of god control
6:36 Influencing dreams
6:55 How hard can it be?
7:43 Some issues…
8:08 Learning from mistakes
8:29 What is missing?
9:04 God vs God
9:35 Followers, relics and mana
10:21 Visual differences between gods
10:56 Soldiers, combat and raids
11:27 Using enemies strength against them
12:11 Expanding peacefully?
12:35 Leveling up and unlocks
13:07 Prayers and powers
13:33 Miracles and Wonders
13:59 Good, bad and useful?
14:28 UI and stats
14:58 Population control
15:26 Migrating followers
15:56 Food and farms
16:24 Sending food and resources
16:41 Manual construction & deposits
17:32 Challenges and rewards
18:16 Mini quests and stories?
18:58 Conclusion
Now if you are wondering how you compete with other gods in FadaDeum you do so by taking over each other’s followers who end up getting their lives improved, ruined or saved by godly powers. Sometimes other gods even heal your followers who you just sacrificed to summon a demon to use to attack settlements of those other gods. This way they gain a follower inside your settlement and start to erode your power base. Because it is these followers of yours who go to their temples and pray that refill your mana pool.
There are other ways of refilling mana pools, like finding and then exploiting or saving ancient relics or dropping resources into an altar. These ancient relics can be found across the islands and can refill half or your entire mana pool depending on which option you chose when interacting with them. Do note that mana costs depend on the distance from your god’s altar. This works as a balancing tool to prevent rushing your opponent’s main settlement and trying to take over their followers at the start of a game.
Taking over a settlement isn’t just something you can notice in the UI but also in the look and atmosphere of an entire settlement. Here you can see the abrupt change when a goddess of fertility becomes the main deity of this particular settlement after a successful military raid. And if the god of deceit is on the map its settlement is all dark green with fluorescent mushrooms growing instead of trees.
You can build barracks in your settlements as well as guard towers, adding to the military strength of your settlement and the number of potential soldiers you can send to pillage other settlements. Including your own ones. If sent to raid other settlements your soldiers will fight the ones from the targeted settlement and if victorious, enter its main building and take all the food, wood and other resources they can carry all the way to their home settlement.
A fantastic tactic is taking over an enemies secondary settlement which has a lot of soldiers with god powers and miracles, and then using them to raid your opponent’s main settlement with soldiers who were its followers just a day ago. You can strengthen an army with a demon but summoning one requires sacrificing four villagers.
Overall this Early Access release is almost a perfect example of what an Early Access release should look like. Low on story and level content but filled with working game mechanics, fun to play and without errors or bugs which would prevent you from having that fun with it. Yes, there is a lot of work left ahead to make this a proper god simulation game that will be remembered for years to come like Black and White or From Dust and the others but the potential is clearly here. I am definitely going to keep my eye on FadaDeum and eagerly play its future update and it nears full release. I hope you will share your own impression after watching this preview and tell me what you like or dislike about it. At least you can help the devs by wishlisting the game if I have managed to peak your interest in it so they have an easier time rising up above the mass of other Early Access releases on Steam.
#FataDeum#RTS#gameplay