Feud - MSX - Gameplay Up to Gameover
Feud for MSX
Gameplay Up to Gameover
Game Information from Moby Games
Published by Bulldog Software
Developed by Binary Design, Ltd.
Released 1987
Genre: Action
Perspective: Top-down
Gameplay: Arcade
Setting: Fantasy
Wizards Learic and Leanoric have a long-standing feud, and would do anything to see off their rival. As Learic, this is your task.
Collecting herbs to cast spells is the main basis of the game. There are 24 herbs and flowers to be collected, which are used to make one of 12 spells (the herbs are only used for 1 spell, so there’s no need to decide which spell you’d prefer to have access to). You can use a combination of the spells (including a teleporter, invisibility and a fireball, which you must work our how to use). Leanoric’s direction relative to yourself is indicated by a compass.
By: Garry Hughes (Binary Design)
Programmed by: Willem Bastein, M I'nt Veld
Storyboard by: Nimpy
Graphics by: Willem Bastein
Music by: Mags /Marco
Cover Artwork: John Smyth (uncredited)
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