FF Type-0HD - Details #1
A montage of petty mindless observations, bugs, glitches and whatnot in FF Type-0 HD. While there are pettier stuff, I don't bother to include those.
The details, or lack thereof, include...
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ROK-class magic breakout.
Managed to break Jack out of manual aiming with ROK-class magic, have no idea how it happened nor have I did much tests since.
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Frozen status during animation startup.
Sometimes, enemies can be frozen (literally) without interrupting their animation. They just continue their momentum.
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Overworld oddities.
I suppose it happened when I captured a Chocobo about the time I reach a dialogue box prompt. Rem did a weird flinching pose. While the mission Adamantoise pivots creepily.
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End battle/mission oddities.
i) A Lessor Lopros died without prompting a Phantoma harvest.
ii) A Skywern froze after the Dragon Egg... died? Cracked?
iii) A ghost Dragonier linger in the battlefield...
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P/S: Just clearing disc space at this point.
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