FF1 The Honeymooners Challenge! (Part 20 - The Waterfall)
The Honeymooners Challenge:
*Only 1 WM, 1 BM (CC allowed)
*Only the magic command allowed in battle (or do nothing with an item). Fight is OK if you are totally out of magic charges.
*No deaths
This is a very easy psuedo-dungeon that you could really do right after you get the airship. I feel that story-wise, it belongs here, so this is where I do it. I was extremely reckless here as it is very easy, but I could have been killed by some of the OHKO monsters that fortunately did not use their kill moves. Most of the enemies in here are weak and easy, and I was very wasteful with my magic, so good thing that I didn't run into any problems. I pick up the second Ribbon, forget to equip it, and get a bunch of other stuff, most of which is useless.
Battles:
Mudgol: I have to NUKE these as they resist all elements. Fortunately, I got lucky and they all died to a single NUKE. They don't do that much offensively.
More Mudgols
Perilisky: Supposed to be pyrolisk, but whatever. Weak to ice is just fine. They can OHKO Samson with Squint, but didn't. Otherwise, nothing to worry about.
Mummies: Very easy. I waste Fires here. Harms would be enough.
Nitemares: Weak to Ice and not all that strong.
Spiked Square of Mummies
Same square, but with Coctrice: Luckily, they are cowards, or else Sam might have gotten stoned since I forgot to equip the Ribbon. They also go down pretty easily anyway.
More Mumras
Even more Mummies
More Horsies
Endless Mummies
A final Mudgol that goes down to a single NUKE.
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