Final Fantasy 1: Dawn of Souls Walkthrough - Part 4 - Western Keep, Dwarves, and Matoya

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Game:
Category:
Walkthrough
Duration: 12:16
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Watch in 720p HD for best results.

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A Walkthrough with no commentary.

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Game information:

Name: Final Fantasy I: Dawn of Souls
Alternate Names: Final Fantasy, Final Fantasy I
System: Gameboy Advance
Alternate systems: Nintendo Entertainment System, Playstation 1, Playstation Portable, and various mobile phones.
Language: English
Region: NTSC

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Tech information:

Played on: Gamecube - Game Boy Player
Recorded with: Dazzle DVC-100 (Composite)
Edited with: Pinnacle Studios 14

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Additional information:

After the last part, I took time to gain some levels and earn a lot of gil. You are going to want a majority of the upgrades they offer here. It'll help you get through not only the Marsh Cave, but the rest of the game much easier if you prepare now. I went a bit overboard on the levels though. I recommend being level 13 before going to the Marsh Cave. I just got up to 19 because of my gil grinding.

Buccaneers and Ogres are easy enemies that drop a lot of gil.

You can also earn gil from the ship's puzzle game. Just press Belect and B while on the ship to open the game.

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Enemies:

Cobra:
HP = 56
Weakness = none
Other = The Cobra is capable of inflicting Poison.

Gigas Worm:
HP = 65
Weakness = Fire

Werewolf:
HP = 68
Weakness = none
Other = The Werewolf is capable of inflicting poison. It can also regain HP each turn if a character is poisoned.

Crazy Horse:
HP = 64
Weakness = none
Rare drop = Potion




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part 4



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