Final Fantasy 7 Randomizer Part 7

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Published on ● Video Link: https://www.youtube.com/watch?v=dnQ-KZ5lW5I



Final Fantasy VII
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I had a fever so I didn't go into work and played some more FFVII instead. I don't get a Chocobo Lure because of the randomizer, but we mange to make it across the swamp anyways. It takes a bit of time but eventually we find the Mystery Ninja and recruit Yuffie.

A brief overview of the things changed are:
Random party members, items, materia
True turn based battles with x2 enemy speed and enemy HP
Additional linked slots, more materia pairs, counters add effects
Auto sense, damage limit break with 4th limit breaks, limit command rework

I'm using the 7th Heaven Mod Manager to run the following mods:
Postscriptthree's Gameplay Tweaks
[Tsunamods] Cosmo Memory
[Tsunamods] Echo-S 7
[Tsunamods] SYW Unified FMV (30fps)
[Tsunamods] Avalanche Arisen Battle Textures
Ninostyle HD
Symphonic Remasters: Redux
Grimmy's Spell Textures
Gameplay Tweaks - Qhimm Catalog







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jeroti187 currently has 646 views spread across 38 videos for Final Fantasy VII. His channel currently has around 6 hours worth of content for Final Fantasy VII, or 4.00% of the total watchable video on jeroti187's YouTube channel.