Final Fantasy Endwalker Gameplay Review from a 17 Year WoW Veteran | FFXIV
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Final Fantasy Endwalker Gameplay Review from a 17 Year WoW Veteran | FFXIV - FF14
FFXIV Endwalker Gameplay Review from a 17 Year WoW Veteran
I’ll be comparing Final Fantasy 14 from the perspective of a WoW veteran with 17 years of WoW experience. Since most of you probably play wow or have played wow at one point, this video should make more sense to you than a typical Final Fantasy review.
Final Fantasy 14, simply put, is great. It’s fun, engaging, it feels a lot like WotLK in many ways with the group finder which is called the duty finder in FFXIV. In general, it feels a lot like retail wow more than classic WoW.
The party system works very similarly for doing dungeons or trials – you’ve got a tank, a healer, and 2 dps. Threat in FFXIV is called Enmity which operates the exact same way – tanks have spells that generate more enmity than dps so they can hold the enemies attention. Enmity literally means being actively hostile towards something or someone which I thought was cool and also reminds me – final fantasy uses a wide range of words in their game. For example I thought it stood out when instead of calling a note a strange note they called it a queer note, and there are lots more examples. The writing sort of reminds me of Blizzard’s glory days of Warcraft 3 with the Crypt lord saying indubitably as an example.
Leveling duties are like queuing up for a random dungeon in WoW, and you get bonus experience and other rewards for if you’re a role that’s in need like a healer or tank – this is very similar to WotLK random dungeon but you only queue up for dungeons your level in WoW – for FFXIV it can be any dungeon. This keeps low level dungeons active and finding a group for them quick and easy. Imagine if you could always find a group for Wailing Caverns, Blackfathom Deeps or SFK even after a game has been out for 13 years. That’s pretty amazing, and a genius way to keep those dungeons alive. One element of this is that you’re “level-synced” to that dungeons level and so you can’t use some abilities that you gained from leveling.
In terms of abilities there are a lot of similarities in abilities – damage mitigation in the form of self-damage reduction abilities as a tank similar to shield wall but instead called rampart, and abilities that reduce enemies damage in an AEO so very similar to say demoralizing shout.
The big difference is that Final Fantasy abilities are very flashy and can be overwhelming at times. It takes a bit of getting used to all the glow and animations that are pretty big and sometimes confusing if they are your teammates or enemies’ abilities. But when you’re leveling on your own this isn’t an issue. Also, I’m sure the more you play the more the abilities make sense.
When it comes to a marketplace, the Auction house system is a market board operates very similarly, but items just go straight into your inventory or armory chest. Which is convenient.
I also noticed that you can’t die from falling damage – lowest you get is down to 1 hp. That’s nice because who likes dying from falling damage? Usually, it’s just an inconvenience having to run back to your corpse.
Speaking of which, in FFXIV there is no running to your corpse which is just a hassle. You can either wait to get rezzed or go back to the nearest town to where you died. It’s pretty nice.
One BIG difference compared to WoW is how amazingly fast and easy it is to get around. No waiting on flight paths, no obscenely long walks, generally you can just instant teleport around if you’ve been to a place before with what’s called an Aetheryte. You can even use this in major cities to get around – so the long walks you make in WoW where you’re semi-AFK don’t really exist that much in this game, I can only recall a few times early on where I had to do a long walk, which wasn’t even that long. On top of that every class has a long 15 second sprint that has a pretty short cooldown to get around faster.
Right now, I’m playing a Paladin on final fantasy and compared to the WoW Classic Paladin the final fantasy one is just 10x more engaging. You’ve got a rotation to go through, tons of abilities to use on cooldown, and it just feels like how a class should play. Versus the auto attacking Paladin of classic where you cast a seal and auto attack with the occasional judgement, it’s really no comparison which one is more engaging and fun.
It’s pretty crazy because I have a WoW sub and a FFXIV sub right now which is next level MMO addict mode achieved, and I find myself enjoying FFXIV MORE than WoW right now. Which is crazy to say considering how much I like WoW.
#FFXIV #FF14 #FinalFantasy
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