Final Fantasy IV [PC] Playthrough #086, NG++: Mysidia: Palom & Porom; Mount Ordeals: Scarmiglione
This is video #086 in my playthrough of Final Fantasy IV for the PC. This is episode 4 of the third playthrough. I am playing on Hard mode.
Final Fantasy IV [PC] Playlist: https://www.youtube.com/playlist?list=PLIZ8kn0xML27Dqz-cjHeCCs3x25SibWtJ
Previously, the party acquired the Sand Pearl from the Antlion in the Antlion's Den and revived Rosa in Kaipo. They crossed Mount Hobs and joined Yang against the Mom Bomb. They tried to defend Fabul Castle from Golbez's forces, but Golbez took both the Wind Crystal and Rosa. Now, the party will try to sail to Baron to commandeer an airship.
The party resumes on the Overworld outside Fabul Castle. Everyone aside from Cecil has unequipped themselves.
North of Fabul Castle, the party approaches the Fabul Docks.
Fabul Docks (time 0:47):
At the Fabul Docks, Yang's wife sees the party off. She gives them another Counter augment.
The scenes continue as the party boards the ship and casts off for Baron. Unfortunately, they do not quite make it!
Cecil washes up on the western coast of the southeastern continent.
Overworld (time 4:38):
Alone again. A short distance to the east, Cecil enters the town of Mysidia.
Mysidia (time 4:47):
Cecil visits the armor shop to pick up a Lustrous Shield. Sure, we now have Onion gear available, but it will be pretty terrible at Level 1.
In the Hall of Prayer, Cecil approaches the Elder for a scene. The Elder recommends that Cecil climb Mount Ordeals and cleanse himself of darkness. The Elder provides Cecil two very young companions: Porom the White Mage and Palom the Black Mage.
They both join at Level 10. Porom starts with a Healing Staff, a Wizard's Hat, Gaia Gear, and a Silver Armlet. She has the White Magic spells Cure, Hold, Slow, Libra, and Sight. Palom starts with a Flame Rod, a Wizard's Hat, Gaia Gear, and a Silver Armlet. He already has the Black Magic spells Fire, Blizzard, Thunder, Sleep, and Poison.
After the party regains control, Porom and Palom adjust their abilities. Palom equips the Adamant Armor.
At the weapon shop, the party picks up a second Flame Rod. Then, they leave Mysidia.
Overworld (time 11:29):
The party takes the long route east from Mysidia to Mount Ordeals. The Deathbringer is very useful against the Zus along the way. En route, the twins level like mad.
After a couple of battles, Palom jumps from Level 10 to Level 12. He learns the Black Magic spells Pig and Blizzara. Porom jumps from Level 10 to Level 12. She learns the White Magic spells Raise and Protect.
Palom reaches Level 13 and learns the Black Magic spell Fira. Cecil the Dark Knight reaches Level 23. Porom reaches Level 13 and learns the White Magic spell Cura.
Palom jumps from Level 13 to Level 15. He learns the Black Magic spells Thundara and Break. Porom jumps from Level 13 to Level 15. She learns the White Magic spell Silence.
The party reaches the Chocobo Forest near Mount Ordeals.
Chocobo Forest (time 16:40):
The party heals up and talks to the White Chocobo to restore their MP. Then, they hitch a ride on a Yellow Chocobo.
Overworld (time 17:13):
The party disembarks at Mount Ordeals. After saving, they enter the mountain area.
Mount Ordeals (time 17:34):
The party starts at the Mount Ordeals - Entrance.
Just to the northwest, a scene takes place when they approach the wall of flame. Palom easily takes it out with Blizzard. We cut to a scene of villainous plotting.
We regain control of the party on Mount Ordeals. The hordes of undead were a problem for Cecil in the 2D editions of the game, but not here, fortunately.
Palom reaches Level 16. Porom reaches Level 16.
A chest in the east of the second level of the Entrance contains a Potion.
A chest in the east of the third level of the Entrance contains another Potion.
Cecil the Dark Knight reaches Level 24.
On the top level of the Entrance, the party takes the northeast exit to the Mount Ordeals - Trail. Partway up the Trail, a scene takes place as Cecil runs into Tellah. Tellah is here for his own reasons. After the scene, Tellah rejoins the party!
After the scene, Tellah the Sage is back in the party at Level 18. After he reequips himself and sets up his abilities, the party sets off once again.
The party takes the northern exit to the Mount Ordeals - Crossing.
In the southwest of the Crossing, the party climbs the bluff to find a chest with an Ether.
Tellah reaches Level 19.
After crossing the bridge on the top level, the party can descend a stairway to a ledge where a chest contains an Ether.
Palom reaches Level 17. Porom reaches Level 17.
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