Final Fantasy IV [PC] Playthrough #082, NG+: Final Boss: Zeromus; Final Scenes and Credits
This is video #082 in my playthrough of Final Fantasy IV for the PC. This is episode 42 of the second playthrough. I am playing on Hard mode.
Final Fantasy IV [PC] Playlist: https://www.youtube.com/playlist?list=PLIZ8kn0xML27Dqz-cjHeCCs3x25SibWtJ
Previously, the party finished collecting the game's hidden monster Summons for Rydia, and they showed off the game's summons. Now, they will confront Zemus and conclude the second playthrough.
Lunar Subterrane:
The party resumes in the save room on floor B7 in the Lunar Subterrane. After preparing, they go downstairs through floors B8-B11.
On floor B12, they finalize their ability setup. Then, they head north for some epic scenes that include Zemus, Golbez, and Fusoya.
After the epic scenes, it is ... not quite yet boss time. Cecil must use the Crystal to reveal Zeromus's true form.
Once Zeromus's true form is revealed, it is now boss time! He can still do a lot of damage, but with their preparations for the superbosses, the party can handle him without too much trouble. Especially Cecil with Limit Break, Focus, and Darkness.
For defeating Zeromus and clearing the game a second time, the player earns the Steam achievement "Earth's Savior Times Two". For clearing the game on Hard mode, the player earns the Steam achievement "Bitter Battle".
Final Scenes (time 17:24):
After the battle, the final scenes play. Just as good another time around. After the scene on the Moon, there are several scenes involving the past and current party members and other characters. They culminate with the final scene in Baron's throne room.
Credits (time 34:43):
After the scenes, the credits roll. With the recent update, we can now hear a song, "Tsuki no Akari" ("Theme of Love"), based on Rosa's theme. Hopefully, I don't have to cut it out to avoid a copyright claim.
The recent update is not bad. I think it helped with an occasional controller issue. Also, the game display now fills up the window, which is nice. You can also use a mouse now if you wish.
Post-game Save (time 41:42):
After the credits, the player can make a second post-completion save. One more playthrough is available in this playthrough chain. Unfortunately, this edition of the game does not provide a second Limit Break augment. Fortunately, it is not really needed, unless you really want to maximize every character's stats.
Unfortunately, I did miss the Steam achievement for completing the bestiary. However, I know where I messed up; I will have to defeat Dr. Lugae rather than Barnabas in the Tower of Babil. Still, it is entirely possible to get all Steam achievements in two playthroughs.
This concludes my second playthrough of Final Fantasy IV for PC. Next time, I will get started on the third and last playthrough in this chain.
Thanks for watching!
Recording date: December 12, 2020
This video is part of my Final Fantasy IV playthrough. I am playing the version of the game released for the PC on Steam in 2014. All characters, story, music, artwork, and other components of this game are the property of their respective owners.
Played on PC. Recorded with OBS Studio. Produced with Adobe Premiere Pro CS6.
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