Final Fantasy VI Speedrun (JP Any% No Sketch/Wrong Warp Glitches) - 4:52:10

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Duration: 4:53:10
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Final Fantasy VI SFC version, played on North American SNES console (modded for component video output) with AsciiPad turbo controller. Timing is from console power on to the music stopping after the credits.

This is a glitched run that uses Joker Doom manipulation and various other glitches to quickly win battles at low levels, along with a JP-exclusive equipment glitch that allows Defense/Magic Defense stats to be maxed out by equipping AutoCrossbows/Drills in place of armor, among other uses (like equipping Shurikens as weapons on Gau to boost attack power, Magus Hats on Sabin to boost AuraBolt damage, and the Moogle Charm on any character to avoid all random encounters in Kefka's Tower).

Lost at least 3 minutes between slots failures on IAF and a major menu mistake before Tentacles, but first JP FF6 PB in 4.5 years! Thanks to Abyssonym for help with the encounter manipulation routing and Toru_1988 for optimizing several mid & late-game boss fights + the IAF/Floating Continent segment.

Follow my live stream channel (http://www.twitch.tv/puwexil) and Twitter (https://twitter.com/puwexil) if you'd like to get notified when I'm speedrunning FF6 and other games!

If you'd like to watch the run with live chat replay, check out the following recording:
https://www.twitch.tv/puwexil/v/344143142




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Tags:
twitch
games
final fantasy vi
final fantasy 6
ff6
ffvi
speedrun
speed run
ff6rta



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Final Fantasy VI Statistics For puwexil

Currently, puwexil has 568,262 views for Final Fantasy VI across 68 videos. There's over 9 days worth of watchable video for Final Fantasy VI published on his channel, roughly 23.55% of the content that puwexil has uploaded to YouTube.