Final Fantasy X-2 (Minimum Level Ng+ Run/ 112): Dark Ifrit
The lowest level that you can be in 1/1/2, one of your characters must gain a level. I tried to hold off on simply abusing spare change, finale, and dark matter. This became unfeasible once I reached chapter 5 endgame.
Meteor Strike will kill anyone through protect and double HP. Fire immunity is a must. All of his attacks are physical or fire. He won't caste fire frequently, but being able to weather those attacks makes Meteor Strike manageable.
Finally, some interesting stuff. The basic strategy from this point forward in the game will be:
1. Light Curtain - Protect on all
2. Stamina Tablet - Double Health
3. Mega Potion - Heal to Full
4. Lunar Curtain - Shell on all
5. Chocobo Wing - Haste on all
6. Healing Spring - Regen on all
For some fights, certain of these will be skipped.
I will acknowledge at this point that there are several OP methods that I am not using. There is "Hero Drink" and Finale strategy, which I use endgame, but will avoid as long as possible. There is also the spare change method.
For full playlist of main game bosses, see: https://youtube.com/playlist?list=PLdV1JkE0wO56tauCUROwIy1kEGtm3cmZM
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