Final Fantasy X (Lowest Turn Count) Ep. 16 - Seymour x2, Guado and Anima
Lots of blitzball is required for this. You need at least 2x Underdogs Secrets and 1x Dark Matter. You will also need at least 1 teleport sphere to get someone to Rikku's Grid to get Use. That's 40 games of blitzball minimum assuming you're not forced to get one of wakka's overdrives in between.
Before proceding to the fight. I buy the Sonic Steel from O'aka. This gives Tidus the first turn. Tidus uses a Dark Matter, instantly ending the first phase of the fight. From here Seymour will Summon anima. Tidus now gets another turn. Swap in Rikku to use her Mix Overdrive. Sunburst has been pretty good so far. You can overkill Anima in 1 shot with that.
The 3rd phase is Seymour again, he only has 6000 HP so we have some options. I opted to grand summon here.
After this battle, there are some Guado that chase you out of the temple, but you can flee from them.
This Fight: 3 Turns
Run Total: 144 Turns
Blitzball Games: 82
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