Final Fantasy XIV Heavensward The Antitower
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6:01-Zuro Roggo. This one needs to be tanked facing away from the party and attacks mostly by spawning water bombs which look like music notes inside bubbles. When he summons two adds he'll turn two party members into toads, it typically seems to be a healer and a DPS. Kill the adds ASAP to cure your party members. You will be taking constant damage until the adds are dead. He'll also spawn just one add sometimes, just defeat it to get it out of the way.
The move Toy Hammer can inflict concussion upon the tank which healers CAN cleanse away with esuna and the like. It still does hurt so the tank and healer should prepare when they see its cast bar.
18:24-Ziggy. A spriggan that spawns stones/meteors called Stardust. Destroy the stones and get out of their AoEs as they will still detonate. When the boss takes aim, the stones will become solid and the player with the tether will need to hide behind them to avoid big damage. You will need to hide behind multiple stones so plan ahead and stay away from the extra ones when it's done.
Other than that, rather simple. Avoid the AoEs and take out the spriggan Adds as well.
31:12-Calcabrina. In the first phase you take out the six dolls while avoiding their AoEs. If you or someone else is marked look away from the dolls. They also do not seem fully tankable they'll attack who they want to.
In the second phase she merges into nightmare fuel. She can cast Dollhouse to turn two players into the dolls from before. Kill both adds to set the players free and then DPS her. It can even target the healer or the tank. This is important to note because she will be spamming slapstick doing constant damage to the party until you deal enough to stop her.
Brace is a defense move that'll give give her parrying from the sides. This applies even to ranged/magic attacks so you'll need to move to the front and hit her from there no matter what class you are.
Knockout is mainly what the tank has to worry about. It does BIG damage but has a cast time so you can prepare.
If you are marked, look away from her or you'll become confused and attack your allies.
And yes she's straight out of FFIV but dialed up in creepiness due to being 3D and having more unique attacks now.
The Antitower is the new dungeon required for the MSQ. It's pretty nice design wise but can take a bit sometimes. It is sort of different that some mobs are separated by platforms so not many big pulls are possible.
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