Fire Emblem Fates: Revelation - Paralogues 6 and 10 / Invasion 3 (Lunatic)
Playlist: https://www.youtube.com/playlist?list=PLJQZtsZNm8a77x93qshJB2XOhGXAshoVT
Paralogue 6: Herbal Remedy
Battle starts at: 2:48.
Paralogue 10: Hunter & Prey
Battle starts at: 23:05.
Invasion 3
Battle starts at: 50:44.
The Paralogues were played at the end of the game.
In this part we take on two more Paralogues to recruit the final kids and get some more levels. We also do the final Invasion on our castle.
Paralogue 6 can be finished in just one turn... or you could play around with Candace for a while before finishing the map. It's pretty easy Experience if you know how to deal with it. As long as Candace's path to the end is clear, she will never fight you. If it's blocked, she'll try to unblock it.
Paralogue 10 is another easy one generally, but the first few turns can be difficult considering the range of the enemies near the start. Use Rescue Staves if you must. The Snipers that Selkie pesters will never move, and the boss should begin moving on Turn 14.
Invasion 3 is oddly easy, since a lot of the enemies on the boss's squad will not move for a lot of turns. You can simply walk up to them and take them all out before Turn 6, where the first reinforcements spawn.
New Units:
- Midori: Same as always, with no new options. Use the Dragon Herbs you get from this Paralogue on whoever you'd like.
- Selkie: Her new options in Revelation are Velouria (who gives her Fighter), Forrest, and Ignatius.
0:00 Paralogue 6
22:29 Paralogue 10
36:17 Selkie Supports
50:30 Invasion 3
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All footage in the video is played, recorded and edited by me.
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