Fire Emblem: Path of Radiance | Part 48a | What, Sexism All of a Sudden?
Part 48a of my Fire Emblem: Path of Radiance let’s play | What, Sexism All of a Sudden?
In this episode we play through the base of Chapter 22 of Fire Emblem: Path of Radiance, Solo. This time in the base we get to see 2 support conversations, both involving Muarim. The first is the C Support between Muarim and Zihark. It’s very brief, but they talk about how being Beorc can have its difficulties. The second conversation is the C Support for Muarim and Lethe, where they discuss how different being in an army is for Muarim. He is shocked to hear the women like Lethe can rise to high ranking positions in Gallia. Then we read the first info conversation, “Youth.” Ike talks to Jorge from the Merchant Caravan, who asks for strategic advice in a game he’s playing against his brother Daniel. After much hesitation, Ike tells him to shove away any enemies that he doesn’t want to fight. Then we read info conversation “Sothe,” in which Ike talks to our young thief friend Sothe. Sothe talks about how difficult it is seeing Daein in ruin, and mentions some of the good aspects of King Ashnard. Then we manage our items and forge a new lance for Nephenee. Up next is skills, where we sell Parity and Corrosion and give Stun to Jill. Finally, we give bonus experience to Soren to get his magic up, and then use the rest to level up some other units.
Fire Emblem: Path of Radiance (Fire Emblem 9/FE9) is a tactical RPG developed by Intelligent Systems (a division of Nintendo) for the Nintendo GameCube in 2005. It is the ninth entry in the Fire Emblem series, a beloved Tactical RPG series known for its engaging gameplay, interesting characters, and support conversations. Common themes in the game are racism, the circumstances of one’s birth, and the consequences of war. Path of Radiance is one of the most sought after and expensive GameCube games, and so not many Fire Emblem fans have been able to experience it. So I want to share the game with the world!
Path of Radiance tells the story of Ike, a young Mercenary who lives in the Kingdom of Crimea. When the neighboring nation of Daein invades Crimea, Ike and his mercenary company are forced to evacuate Crimea. When they encounter the lost princess of Crimea, Elincia, their lives change forever. What ensues is a journey of reclaiming their homeland, and confronting a deadly evil.
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Timestamps:
0:00 Chapter 22 Opening Dialogue
5:35 Base Introduction
6:32 Muarim/Zihark C Support
7:56 Muarim/Lethe C Support
9:50 Info Conversation “Youth”
11:44 Info Conversation “Sothe”
14:03 Item Management
15:35 Skills
18:14 Bonus Experience
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