Fire Emblem: Path of Radiance | Part 50a | I Am Overcompensating with the Longest Title I Can Do
Part 50a of my Fire Emblem: Path of Radiance let’s play | I Am Overcompensating with the Longest Title I Can Do
In this episode we play through the base of Chapter 23 of Fire Emblem: Path of Radiance, The Great Bridge. There are no support conversations to do, no new skills, and no bonus experience to pass out. We do have some info conversations, and the first is called “Soren.” Ike finds Soren while he’s hiding from Aimee, so Soren helps get her off Ike’s trail. Then we read the second info conversation “Shinon.” Ike encounters a drunk Shinon who seems very angry that Ike is still leading the Greil Mercenaries. Then we manage our items and forge a new sword for Ike. Yeah, that’s it.
Fire Emblem: Path of Radiance (Fire Emblem 9/FE9) is a tactical RPG developed by Intelligent Systems (a division of Nintendo) for the Nintendo GameCube in 2005. It is the ninth entry in the Fire Emblem series, a beloved Tactical RPG series known for its engaging gameplay, interesting characters, and support conversations. Common themes in the game are racism, the circumstances of one’s birth, and the consequences of war. Path of Radiance is one of the most sought after and expensive GameCube games, and so not many Fire Emblem fans have been able to experience it. So I want to share the game with the world!
Path of Radiance tells the story of Ike, a young Mercenary who lives in the Kingdom of Crimea. When the neighboring nation of Daein invades Crimea, Ike and his mercenary company are forced to evacuate Crimea. When they encounter the lost princess of Crimea, Elincia, their lives change forever. What ensues is a journey of reclaiming their homeland, and confronting a deadly evil.
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Timestamps:
0:00 Chapter 23 Opening Dialogue
4:42 Base Introduction
5:30 Info Conversation “Soren”
8:06 Info Conversation “Shinon”
10:45 Items
That Be It.
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