Fire Emblem: Path of Radiance | Part 50 | The One with the Pitfalls
Part 50 of my Fire Emblem: Path of Radiance let’s play | The One with the Pitfalls
In this episode we play through the base of Chapter 23 of Fire Emblem: Path of Radiance, The Great Bridge. Ike, Elincia, and the Crimean Army are preparing to finally enter back into Crimea via the Riven Bridge when suddenly Ranulf shows up in camp. He’s here to let us know that Gallia will fight alongside Crimea to retake their homeland. He also joins the army, and he’s not a bad unit at all. When we get to the bridge, we see that Petrine is leading the Daein forces there. We have to take her on, but the bridge is guarded by siege weapons and tons of pitfalls that make you immobile for a turn. They suck.
Fire Emblem: Path of Radiance (Fire Emblem 9/FE9) is a tactical RPG developed by Intelligent Systems (a division of Nintendo) for the Nintendo GameCube in 2005. It is the ninth entry in the Fire Emblem series, a beloved Tactical RPG series known for its engaging gameplay, interesting characters, and support conversations. Common themes in the game are racism, the circumstances of one’s birth, and the consequences of war. Path of Radiance is one of the most sought after and expensive GameCube games, and so not many Fire Emblem fans have been able to experience it. So I want to share the game with the world!
Path of Radiance tells the story of Ike, a young Mercenary who lives in the Kingdom of Crimea. When the neighboring nation of Daein invades Crimea, Ike and his mercenary company are forced to evacuate Crimea. When they encounter the lost princess of Crimea, Elincia, their lives change forever. What ensues is a journey of reclaiming their homeland, and confronting a deadly evil.
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Timestamps:
0:00 Chapter 23 Opening Dialogue
4:42 Base Overview
5:09 Post-Base Dialogue
9:13 Map Overview
13:40 Ranulf Character Bio
16:40 Battle Preparations
17:42 Gameplay
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