Fire Emblem: Rising Thrust - I expanded the Double Team range to 2 tiles within attacker and target.
Finally, a good balance between the flexibility and space control of Engage's Chain Attacks, and the honest damage of Fates's actual attacks with correctly calculated Damage and Damage Bonuses. Now if only I could add a menu for selecting Double Team helpers from a list of acceptable Double Team helpers when there is more than one possible unit in range to help you during a Double Team. And add little flashing icons over the damage numbers whenever an attacker or Double Team attacker assisting you would trigger Tagged Damage Bonuses like a Dragonslayer's bonus against Dragons or a Bow's bonus against Fliers. Exclamation points in round bubbles if my art guy is rushing and tiny icons to indicate which tags are triggered if my art guy is not rushing. Why am I saying "Art guy"? I am the art guy. Future me is the art guy, present me isn't doing art and replacing placeholder graphics until everything else is perfect.