Fire Emblem: Three Houses - Cindered Shadows (Hard) | Part 3

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This stage...was rough. Primarily because I didn't know the reinforcements would be spawning endlessly so I spent a bit too much time focusing on them. You really don't want to try to defeat everything on the map cuz that's just going to take forever and constantly put you at risk. And I can say you certainly don't NEED the extra EXP to beat this. This is the first stage of the DLC to really try to put pressure on you, especially seeing as these monster enemies can deal a ton of damage to some of your characters, if not kill them outright.

So you have to take this slow, luring what few enemies you can while fighting off the monsters as they approach. Your goal is to reach one of the contraptions at the end and activate them with the key gotten from defeating one of the golems. 2 of them are fakes and as far as I know it's random which are fake. Fake ones will trigger more reinforcements to fight while the correct one will just end the stage, making it a real gamble whether you want to defeat all the enemies for the EXP or just end the stage ASAP.

I'm not really a fan of this "endless reinforcement" type of difficulty, it's only really difficult until you figure out a method to consistently deal with the reinforcements while advancing, after that all it does is prolong the stage. Three Houses doesn't utilize them TOO often but when they do it's always been annoying. The worst was in the Crimson Flower path, which we'll get to...probably several months from now.







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