Fire Emblem: Three Houses Playthrough 65 (Verdant Wind): The Headband Leader

Fire Emblem: Three Houses Playthrough 65 (Verdant Wind): The Headband Leader

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Fire Emblem: Three Houses
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Let's Play
Duration: 16:12
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We should prepare as much as we can if we are to take on Those Who Slither in the Dark at Shambhala, as this is just some filler as we prepare for the battles coming up ahead. As we have fought some of the members of Those Who Slither in the Dark, like Kronya and Solon, our opponent will be even more powerful than those two.

As for the rest of the description, I recommend watching the full video before reading past this point of the description

This video ended up being really short, as it was just exploring the Monastery and leveling up my units in Auxiliary Battles. I like Claude's headband, it is possibly my favourite New Game + hairstyle for the house leaders, I am not a fan of Edelgard's New Game + hairstyle, because I prefer what her hair looks in Part 2, and Dimitri's is all right, but it's strange not having the eyepatch.
I am holding off on viewing the A Support with Seteth until the next chapter, because this does tie in with some events on this route.
I guess I could explain about my other units in the description of this video, and the ones I have not went over yet are Raphael, Marianne, and Leonie, and my thoughts on them on this route.
Raphael has proven himself to be good as an Enemy Phase unit as a War Master with his high HP stat, and his boosted crit chance has helped out. I have seen players say that Grappler is better because he can use Fierce Iron Fist, the Combat Art learned by mastering Grappler, as it will allow the user to strike three times, while War Master has the Combat Art of War Master's Strike, which uses axes instead of gauntlets, and it deals bonus damage to every unit, so this can be really good, although the main reason to promote to War Master is for the mastery ability of Quick Riposte. Raphael is a good unit for the front lines, but he is not good against magic attacks with that low Res, and while Leonie and Hilda are preferred as front line units, as they have Personal Abilities that give them effects when paired with male allies, for Leonie, her Rivalry boosts her damage output and she takes less damage, while Hilda's Personal Ability of Advocate allows male allies adjacent to her deal 3 more damage in combat. As a Grappler and War Master, Raphael has a growth rate in HP by 105%, so he will always get HP from every level up, and his Goody Basket does inferfere with skills that require Raphael to be a low enough HP, like Vantage and the Defiant skills.
I decided that I might not master Pegasus Knight on Marianne if her main role is to be a healer, and the nice thing about Holy Knight is access to Canto, so after a use of her powerful spells like Aura and Fimbulvetr, she can get away from her enemies with extra movement. In my videos where I had to redo parts, I promoted her to a Gremory, which is the best class for Marianne, as that gives her extra uses in both Reason and Faith spells, and Holy Knight does not give her extra Faith spells, which is one thing that holds back that class. The class has White Tomefaire, which is good for spells like Aura, but she doesn't have that many offensive Faith spells like Lysithea has, like Seraphim and Abraxas.
Leonie has proven to be a really good unit early in the game, and I did read message boards on sites like GameFAQs, and on their poll on best unit in each class, Leonie beat Claude as the best unit in the Golden Deer house, the difference between the two is that Claude has higher Strength, Luck, and Charm for his starting stats, and Leonie has better Speed and Defense. For growth rates, Leonie has better HP, Speed, and Defense, while Claude has better Dexterity, Luck, and Charm, and it isn't until Part 2 where Claude enters his unique class of Wyvern Master is when he starts doing well.
I went with Bow Knight on Leonie, and her access to Point-Blank Volley is a very useful Combat Art, I kind of wish that Hunter's Volley was not locked to Sniper, it could have been good for other Bow classes, like Bow Knight or even Assassin. I did decide on having Ignatz remain as a Sniper, while Leonie and Shamir go into Bow Knight for their final classes. I have read that most players prefer Falcon Knight on Leonie for the extra speed, but she has proven to be very useful as a Bow Knight.







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