First devlog and making my main player worst somehow...but why?
First devlog for my game "Lone Knight", where I'm stupingly trying to come with a new design for my main player, because I obviously have not enough stuff to do already.
Link here for wishlist it (come give me some love): https://store.steampowered.com/app/2211930/Lone_Knight/
**Udemy Course:**
My godot engine 4 course here:
https://www.udemy.com/course/learn-godot-4-by-making-a-2d-game
Create a 2d platformer / metroidvania in godot engine 3:
https://www.udemy.com/course/create-a-2d-platformer-game-with-godot-engine
Create a 2d rpg with godot engine 3:
https://www.udemy.com/course/create-a-2d-rpg-with-the-godot-engine
Timeline:
00:00 Introduction
00:08 Here's the plan
00:36 The original player and why I've designed it like that
01:58 Pinterest time
05:09 Showing what I've made so far in the game
07:40 Starting to create the new player
08:07 Little timelapse
08:37 Saving the new player
10:14 Importing the "new design" of the new player in Godot
10:54 Making sure I haven't delete my original player
11:25 Importing my new player scene in my level to test it
12:57 Changing the size of the new player in aseprite
15:23 Testing the game with the smaller new player
15:38 Playing with the two player at the same time to compare them
16:55 Outro