First Level by Rorybabory (Quake)
First Level: https://www.reddit.com/r/quake/comments/untgw8/i_made_my_first_quake_level/
FTEQW: https://fte.triptohell.info/
Bandither: https://www.doomworld.com/forum/topic/128943/
Doom 64 Discord: https://discord.gg/Ktxz8nz
This is Rorybabory's first level for Quake! It's a short map with plenty of weapons and ammo to take out the enemies. I hope to see more maps from Rorybabory!
This is being tested with a custom shader I made, Bandither, for FTEQW, GZDoom, and Doom 64 Remaster. This shader reduces the color depth to match that of mid-90's hardware like the Sega Saturn, Playstation 1, and early PC 3D graphics cards. It has an optional non-linear skew to it which works well for darker games like Doom 64 and Quake. It has various dithering modes seen on classic hardware like bayer, checkerboard, and magic square (and a lot more). Here are the settings I used...
Color Levels: 8 (3 bit)
Banding Curve: 5
First Dither: Bayer 8x8
Second Dither: Motion Noise
Dither Blend: 0.2
Dither Amount: 0.5
Pixel Size: 2
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